Violence in Video Games Leads to School Massacres (Pravda)
Specialists are concerned about the psychological state of children who like playing violent video games. A recent study proved that the more a teenager is used to killing virtual characters, the more dangerous he or she may become in the real world.
Oscar-winning film duo move into video games (Independent)
Francois Alaux and Herve de Crecy will do a 20-minute live-action film for the latest installment of Ubisoft's big-ticket shooter video game "Tom Clancy's Ghost Recon," titled "Future Soldier," due out for the Christmas holidays.
W.Va. Lawmakers Looking to Outlaw Video Raffle Games (WSAZ NewsChannel 3 West Virginia)
West Virginia lawmakers are moving toward outlawing the video version of raffle games.
VIDEO: Top 10 plays of championship games (Irvine World News)
Highlights include the best plays from nearly all the title games. Including a penalty kick shootout, diving basketball save, corner kick goals, and hustle plays. Video by Jonathan Khamis, OCVarsity.com, 3/8/10.
5 Creepy Ways Video Games Are Trying to Get You Addicted (The Huffington Post)
So, the headlines say somebody else has died due to video game addiction. Yes, it's Korea again.
MIT lab helps designers reimagine video games (Boston Globe)
Don’t bother asking Abe Stein whether he believes video games qualify as art. “The answer,’’ he said, “is an obvious ‘yes.’ ’’
Verizon Wireless to Show NFL Games on Mobile Phones (Update4) (Bloomberg)
March 9 (Bloomberg) -- Verizon Wireless won an agreement to show live National Football League games on its mobile phones, expanding its video offerings to lure smartphone customers away from rivals.
VIDEO VIOLENCE: New research shows violence in video games makes kids more aggressive (WHO-TV 13 Des Moines)
New research shows it's more important than ever for parents to monitor the video games their kids are playing.
Midland couple's new business brings video games to the customer (Midland Reporter-Telegram)
Midlanders Marc and Deborah Dimmig are launching a new business that brings popular video games to the customer.
GDC 2010: Violence prevention: how playing a video game can make a difference (GamePro)
There has been much discussion about the viability of video games as an art form, and we're already aware of its success as a form of entertainment, but one aspect of video games that is often overlooked is its potential as an educational tool. Reviews editor Tae K. Kim attended a panel at GDC entitled "Violence Prevention: Playing A Video Game Can Make A Difference," and was reminded of the ...